Player ingress
UDP and TCP traffic enters at the closest protected edge.

Solutions for gaming
NorthShield protects latency-sensitive game servers against UDP floods, protocol abuse, and targeted disruption without turning mitigation into a gameplay penalty.
The player path
A match can be technically online and still be unplayable. Gaming policy protects handshakes, long-lived sessions, query services, and voice traffic as separate workloads.
UDP and TCP traffic enters at the closest protected edge.
Protocol, packet shape, handshake, and session rate are evaluated.
Malformed flows are dropped without resetting the whole port.
Validated traffic continues to the host over the selected delivery path.
Workload profiles
Build policy around what each port does instead of applying one generic threshold to the entire server.
Live match traffic
Login & query
Voice & community
Event readiness
Tournaments, creator events, updates, and launches change legitimate traffic and attacker attention at the same time.
Map titles, regions, ports, and expected concurrency.
Validate profiles and escalation contacts with game operations.
Watch attack peaks alongside player and origin health.
Review vectors, false positives, and capacity headroom.

Share your titles, ports, regions, and delivery model. We will map the right protection path for your infrastructure.