Game ProtectionMinecraft protection built for real player traffic.

Hostile traffic is filtered at the NorthShield edge before clean Minecraft joins, panels, and stores are delivered over a protected tunnel to your origin.

Tunnel

Hidden origin handoff

Java

Minecraft-focused filtering

XDP

Early flood drops

Low

Added latency target

How it works

Attacks stop at the edge. Players reach your Minecraft server through a clean tunnel.

Instead of exposing your host to the open internet, NorthShield filters hostile traffic at the mitigation edge and forwards only clean joins, proxy traffic, and supporting web services to your origin.

  • Protected tunnel handoff that hides your real host
  • Join flood, bot, and server-list abuse mitigation
  • Panel, store, and API Layer 7 filtering
  • Wipe and launch-day traffic review
DDoS scrubbing edge protecting Minecraft server traffic

Capabilities

Filtering that understands Minecraft.

A generic web firewall does not understand join floods, server-list spam, or wipe-day peaks. Game Protection is tuned for Minecraft networks and the services around them.

Minecraft edge

Protected tunnel to your host

Attack traffic is stopped at the NorthShield edge. Clean Minecraft connections are forwarded to your origin over a protected tunnel so your real host stays hidden.

Player stability

Join-aware filtering

Mitigation accounts for join bursts, proxy handoffs, and regional player spikes so a wipe night or peak hour is not treated like an attack.

Minecraft protection

Server list & bot abuse control

Status pings, server-list scrapers, and join bots can be rate limited without blocking legitimate players browsing or connecting to your network.

Gameplay

Low-latency player path

Clean traffic is routed with player ping in mind. PoP selection follows where your community actually plays.

Operations

Panel & store shielding

Protect your Minecraft panel, storefront, voting sites, and APIs alongside the game port so supporting services stay online during an attack.

Events

Wipe & launch readiness

Before a wipe, season reset, or public launch we review expected player load, attack history, and peak windows with your team.

Player experience

Mitigation should not feel like downtime.

During an attack the goal is not only to drop hostile traffic. The real goal is to keep players online: stable joins, reachable panels, predictable ping, and clear status for staff running the network.

  1. 01Keep legitimate players joining during flood windows.
  2. 02Protect the game port, panel, and store together.
  3. 03Tune thresholds around real wipe and peak hours.
  4. 04Report attacks in language Minecraft operators can act on.
Network path used for protected Minecraft traffic delivery

Coverage

Built for Minecraft communities and networks.

Use Game Protection for public Minecraft servers, private SMPs, network proxies, panels, stores, voting sites, and the APIs that keep your community running.

Protect my Minecraft server
  • Join flood and bot mitigation
  • Server-list and status ping abuse control
  • Hidden origin via protected tunnel
  • Proxy and backend shielding
  • Panel and store Layer 7 protection
  • Wipe and launch traffic review
  • Attack notifications for staff
  • Post-attack summaries for operators

Pricing

Pick a plan that matches your player base.

Free for small Minecraft servers. Standard and Pro scale with concurrent players, domains, and backends.

Free Plan

Free

1 TB monthly traffic included

  • 1 TB monthly traffic
  • Global Anycast Network
  • 2 domains
  • 1 backend
  • Attack notifications
Start free

Pro Plan

$40/mo

from $0.20/player · min 200

  • Fair Use monthly traffic (based on player level)
  • 50 domains
  • 20 backends
  • Advanced analytics
  • Attack notifications
  • Premium Support
  • Priority mitigation queue
Talk to sales

Paid plans scale with concurrent Minecraft players. Fair-use traffic is sized to your selected player level; domains and backends increase with Standard and Pro.

Keep your Minecraft network online.

Share your player regions, expected peak, proxy setup, and attack history. We will design a tunnel-based path that protects players and your origin.

Plan Minecraft protection